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Sourcecode: rosegarden version File versions


// -*- c-basic-offset: 4 -*-

    A sequencer and musical notation editor.

    This program is Copyright 2000-2004
        Guillaume Laurent   <glaurent@telegraph-road.org>,
        Chris Cannam        <cannam@all-day-breakfast.com>,
        Richard Bown        <bownie@bownie.com>

    The moral right of the authors to claim authorship of this work
    has been asserted.

    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.


#include <vector>

#include <qscrollview.h>
#include <qdatetime.h>
#include <qtimer.h>

class QScrollBar;
class QGridLayout;

 * A QScrollView with more elaborate auto-scrolling capabilities
 * and the ability to have a "fixed" (non-scrolling) widget at its bottom,
 * just above the bottom scrollbar.
00040 class RosegardenScrollView : public QScrollView
    RosegardenScrollView(QWidget* parent=0, const char* name=0, WFlags f=0);

     * EditTool::handleMouseMove() returns a OR-ed combination of these
     * to indicate which direction to scroll to
    enum {
        NoFollow = 0x0,
        FollowHorizontal = 0x1,
        FollowVertical = 0x2

     * Sets the canvas width to be exactly the width needed to show
     * all the items
//     void fitWidthToContents();

     * Sets the widget which will be between the scrollable part of the view
     * and the horizontal scrollbar
    void setBottomFixedWidget(QWidget*);

    void updateBottomWidgetGeometry();

    /// Map a point with the inverse world matrix
//     QPoint inverseMapPoint(const QPoint& p) { return inverseWorldMatrix().map(p); }

00073     void setSmoothScroll(bool s) { m_smoothScroll = s; }

    bool isTimeForSmoothScroll();

    void setScrollDirectionConstraint(int d) { m_scrollDirectionConstraint = d; }

    int getDeltaScroll() { return m_minDeltaScroll; }

    virtual void wheelEvent(QWheelEvent *);

public slots:
     * Scroll horizontally to make the given position visible,
     * paging to as to get some visibility of the next screenful
     * (for playback etc)
    void slotScrollHoriz(int hpos);

     * Scroll horizontally to make the given position somewhat
     * nearer to visible, scrolling by only "a small distance"
     * at a time
    void slotScrollHorizSmallSteps(int hpos);

     * Scroll vertically to make the given position somewhat
     * nearer to visible, scrolling by only "a small distance"
     * at a time
    void slotScrollVertSmallSteps(int vpos);

     * Scroll vertically so as to place the given position
     * somewhere near the top of the viewport.
    void slotScrollVertToTop(int vpos);

     * Set the x and y scrollbars to a particular position
    void slotSetScrollPos(const QPoint &);

    void startAutoScroll();
    void startAutoScroll(int directionConstraint);
    void stopAutoScroll();
    void doAutoScroll();

    bool isAutoScrolling() const { return m_autoScrolling; }

    void bottomWidgetHeightChanged(int);

    void zoomIn();
    void zoomOut();

    virtual void resizeEvent(QResizeEvent*);
    virtual void setHBarGeometry(QScrollBar &hbar, int x, int y, int w, int h);
    virtual QScrollBar* getMainHorizontalScrollBar() { return horizontalScrollBar(); }

    //--------------- Data members ---------------------------------
    enum ScrollDirection { None, Top, Bottom, Left, Right };

    QWidget* m_bottomWidget;
    int m_currentBottomWidgetHeight;

    bool m_smoothScroll;
    int m_smoothScrollTimeInterval;
    float m_minDeltaScroll;
    QTime m_scrollTimer;
    QTime m_scrollAccelerationTimer;

    QTimer m_autoScrollTimer;
    int m_autoScrollTime;
    int m_autoScrollAccel;
    QPoint m_autoScrollStartPoint;
    int m_autoScrollXMargin;
    int m_autoScrollYMargin;
    ScrollDirection m_currentScrollDirection;
    int m_scrollDirectionConstraint;
    bool m_autoScrolling;

    static const int DefaultSmoothScrollTimeInterval;
    static const int DefaultMinDeltaScroll;

    static const int AutoscrollMargin;
    static const int InitialScrollTime;
    static const int InitialScrollAccel;
    static const int MaxScrollDelta;
    static const double ScrollAccelValue;



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