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typedef std::string Rosegarden::Accidental

Accidentals are stored in the event as string properties, purely for clarity. (They aren't manipulated _all_ that often, so this probably isn't a great inefficiency.) Originally we used an enum for the Accidental type with conversion functions to and from strings, but making Accidental a string seems simpler.

Definition at line 76 of file NotationTypes.h.

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